LZDoom 3.87c binaries, hosted by GitHub.High resolution correct version of the software fuzz, for both software and hardware renderers.Correct ZDoom software light mode for the hardware renderer.Truecolor support for the classic 2-point renderer.Polygonal, 3-point perspective truecolor software renderer (“Softpoly”).The QZDoom codebase enhancements partially also found their way into LZDoom, courtesy of Magnus Norddahl (dpJudas) and Rachael Alexanderson (Eruanna). Several fixes to mods to maintain compatibility.Options to switch between Direct3D 9 and DirectDraw rendering for software (Worldsim, backend).4 player splitscreen (LZDoom-exclusive).Optional High-quality (HQnX) rescaling filters for graphics, sprites and textures.Quake II and Half-Life-style skyboxes in addition to regular ZDoom skyboxes.Dynamic lights, brightmaps, glowing flats, custom hardware shaders.OpenGL 2.1 based renderer (OpenGL 3.3+ recommended):. Rudimentary support for Doom Legacy (To run existing Legacy mods like Ni'mRoD - IXNAY on the HOMBRE).
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